Thursday, 30 July 2015

Playing with 3D in Photoshop

Haven't posted for a while due to an insufficient amount of interesting stuff going on my life worthy of posting about... I have, however, been playing with 3D in Photoshop CC:

This could be an abstract for an album cover...
The above render is a mix of two planes perpendicular to each other (to create the walls) and two built-in objects, I deliberately kept it simple because I'm trying to understand how IBLs work. They certainly add an extra amount of realism to a final render. The wall and floor textures are a bit shit but I only quickly added some simple textures in order to see how the IBLs I imported worked on the sphere and doughnut.