Tuesday 17 November 2015

Photoshop CC 3D #101

Here's the latest two version of the 3D job I'm working on, the changes requested were for more wood textures with different angles on the grains and a version that looked more like plastic.

The plastic version

The wooden version


Using a master and then 5 Instances of the master for each face on the cubes really helps, particularly as I've had to do so many different versions. It means I can play with the texturing a lot more dynamically.